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UX Designer skills

Essential skills

  • User-centred design: Employers check whether you can explain how user needs shaped a design decision.
  • Problem framing: Employers look for clear problem statements that connect user needs with product or service goals.
  • Interaction design: Employers review how you make tasks and journeys easy to understand and complete.
  • Visual design: Employers assess layout, hierarchy, typography, colour, and consistency in your work.
  • Iterative design: Employers look for examples of how you used feedback or testing to improve a design.
  • Communication: Employers check whether you can present your reasoning clearly to teammates and stakeholders.

Technical and specialised skills

  • User research: Employers ask how you planned or conducted interviews, surveys, or other research, and what you learned.
  • Usability testing: Employers look for examples of testing with users and making changes based on findings.
  • Information architecture: Employers assess how you organise content, navigation, and user flows.
  • Wireframing and prototyping: Employers review work samples to see how you explore and communicate design ideas.
  • Accessibility: Employers check whether you consider inclusive design practices, such as readable contrast and keyboard access.
  • Design systems: Employers look for experience using or contributing to reusable components and design standards.
  • Product or web analytics: Employers may ask how you use behavioural data to identify issues or evaluate outcomes.
  • Design tools: Employers check your familiarity with tools for creating layouts, prototypes, and collaboration materials.

Soft skills

  • Collaboration: Employers ask how you work with product, engineering, research, or other teams.
  • Empathy: Employers look for evidence that you listen to users and consider different needs and contexts.
  • Adaptability: Employers ask how you respond when requirements, priorities, or feedback change.
  • Critical thinking: Employers assess how you compare options and explain trade-offs.
  • Time management: Employers ask how you prioritise work and manage deadlines.
  • Receptiveness to feedback: Employers look for examples of how you handled critique and used it constructively.

How to show these skills on your resume

  • Researched user needs through interviews and usability tests, then revised the navigation and task flow based on findings.
  • Created wireframes and interactive prototypes, collaborating with engineering to refine the experience for implementation.
  • Applied accessibility and design-system guidelines to improve consistency across key screens.

How to build them

  • Practise by improving a real or self-chosen user journey, and document the problem, decisions, and outcome.
  • Build a small portfolio with case studies that show your process, not only polished screens.
  • Run simple usability tests with people who match the intended audience, then note what you changed and why.
  • Learn accessibility fundamentals and apply them to every project.
  • Ask for feedback from peers and practitioners, and practise explaining your design choices.
  • Work on projects with different constraints so you can develop prioritisation, collaboration, and adaptation skills.

See which skills you still need for your target role.

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